LiveGame2026
Overclock Mon
A web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
A playable first-person stealth vertical slice: cross a rainy area, avoid a guard, and reach the lit exit.

the challenge
how it was built
Three.js renders the scene in a WebGL canvas with procedural geometry, materials, rain, and lighting; the audio is also synthesized in the browser.
Founder and builder at Overclock. Turns ideas into apps, sites, automations, SaaS, and games — and documents the whole path live on YouTube.
LiveA web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
LiveLaschuk's Vibe Coding Studio site, with services, process, cases, and formats for building software with AI.
LiveA schedule app with a mobile-first experience, day view, and seed data ready to use on the first click.