LiveOverclock Mon
A web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
The second case in the Seattlers benchmark, with the same logistics-strategy game and an independent visual implementation in Three.js.

the challenge
how it was built
This build uses Three.js with WebGL rendering, an orthographic camera, and raycasting-based selection. The loop and bitmaps are shared with the benchmark, with no claim of a performance advantage between the engines.
Founder and builder at Overclock. Turns ideas into apps, sites, automations, SaaS, and games — and documents the whole path live on YouTube.
LiveA web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
LiveLaschuk's Vibe Coding Studio site, with services, process, cases, and formats for building software with AI.
LiveA schedule app with a mobile-first experience, day view, and seed data ready to use on the first click.