LiveOverclock Mon
A web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
An isometric zombie survival game in the browser: you scavenge the block for supplies while noise draws the horde, and every night gets harder.

the challenge
how it was built
Three.js renders the nighttime block with fog, shadows, and animated 3D characters; the zombies follow a state machine that wanders, listens for noise, and hunts, and all the sound is synthesized in the browser.
Founder and builder at Overclock. Turns ideas into apps, sites, automations, SaaS, and games — and documents the whole path live on YouTube.
LiveA web RPG where the player sets up the harness, picks agents, and learns to control token cost by playing.
LiveLaschuk's Vibe Coding Studio site, with services, process, cases, and formats for building software with AI.
LiveA schedule app with a mobile-first experience, day view, and seed data ready to use on the first click.