Harness — the right task with the right agent on the right model
Right task, right agent, right model — you don't burn expensive model tokens on mechanical work.
The house thesis: the model isn't the ceiling
The Harness is the complete execution bundle for a task: agent + skills + CLI + model + effort — chosen by the type of the task, not fixed per agent. The same model delivers more or less depending on how it's used; that's why Overclock assembles the harness per task: mechanical work runs on a cheap model with low effort, dense reasoning runs on a strong model with high effort.
That's where the product's cost axis comes from: you don't burn expensive model tokens on mechanical work — and you don't hand a hard task to a weak setup. Resolution is deterministic, by a precedence chain: what the squad's roster sets beats the invocation argument, which beats the catalog default.
How to use it
State the task
in an agentic mission, intake asks what you want; with a recipe, almost everything already comes answered.
The harness assembles itself
the right agent, the right model, the right effort, and skills cleared by the gate — automatically.
Fine-tune if you want
in a squad, every agent on the roster accepts its own CLI, model, and effort; the rest follows the precedence chain.
What this area has today
Bundle by task typeshipped
Agent + skills + CLI + model + effort chosen by the TYPE of the task — not fixed per agent.
Precedence chainshipped
Roster beats invoke, invoke beats the catalog default — for CLI, model, and effort. Deterministic.
Skill gatesshipped
Allowed skills per agent, enforced by a hook on spawn — real enforcement, not instruction.
Effort per invocationshipped
From minimal to xhigh — how hard the agent thinks is a per-task dial, not a constant.
Recipesshipped
Ready-made harness formations for recurring goals — with autofill in Agentic mode.
Status straight from the product's brain: shipped = actually in use; partial = exists, with documented limits.
Where this actually gets to work
all squads →App Factory
Backend e frontend em paralelo, contra o contrato — não um contra o outro. App web com dados seed pra você usar no primeiro clique: pico de 8+ panes, 3 gates.
Overclock OriginalAutopilot
Roda de madrugada. Te acorda só se quebrar: automação com script + cron + log + alarme de falha, verificada no horário real — N+1 panes, 3 gates.
Overclock OriginalCinema Site
Rouba o DNA da referência. Entrega uma produção de cinema: site completo com design extraído ao vivo, copy por seção e 6 imagens geradas em paralelo — pico de 9 panes, 2 gates.