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how it works · the whole thesis

How Overclock works — maestro, MCP, and panes in 3 steps

You say what you want done. A maestro splits the work across specialized AIs, each in a visible pane, and merges the results — with each agent's cost right on screen. This page opens the mechanism from the inside.

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the ade

A new category, not a plugin

Overclock is an ADE — Agentic Development Environment: the environment where AI agents, coordinated by a maestro (the orchestrator), ship software in parallel, in visible panes, with 52 native MCP tools.

In an IDE, you write code with AI's help. In an ADE, you command a team of AIs that writes, tests, and ships — and the whole environment exists to coordinate that team, not to edit files. Every surface of this is at /features.

in 3 steps

From request to delivery

Brief

You say what you want done. Text or voice — no form, no setup.

Squad

The maestro splits the work across the squad's AIs, holds each one accountable, and merges the results.

Delivery

You follow each pane, each delivery, and each cost in real time — all the way to the final result.

the 3 modes

Free, Squad, or Agentic

ModeWhat it isWhen to use it
FreeYou in direct command: open as many panes as you want and talk to each CLI, side by side.Exploration — testing an idea, comparing models, working loose.
SquadYou give the brief; a maestro coordinates the team of agents through to delivery.Result — a site, a video, a QA pass coming out ready.
AgenticA unified mission with deep, end-to-end autonomy. In development.On the Ultra plan — for a mission that runs end to end with deep autonomy.

Each mission has its own panes, status, and worktree — switching missions never mixes work.

the maestro

Delegating is the rule — executing is forbidden

Delegation with a gate

The maestro (the orchestrator, in technical terms) never executes a task directly: it spawns the right agent and delegates. The gate guarantees coordination and execution never mix.

52 native MCP tools

Spawning panes, writing briefs, reading results, syncing the team — all through the cockpit's native tools, with nothing for you to install.

Event-driven handoff

When an agent finishes, the maestro is woken up right away by the handoff — nobody sits in a waiting loop burning tokens.

our philosophy

We don't throw a prompt at a model. We build the harness.

That's how we think about it: the same model delivers more or less depending on how it's used. That's why every task on Overclock ships with the harness already built — right agent, right model, right effort, right skill.

pronto pra rodar

Pare de revezar janelas. Comece a entregar em paralelo.

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